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How to use/install gcc on Mac OS X 10.8/Xcode 4.4 (6) For users who can download from Apple a build of Xcode, but not the command line tools. An accepted answer to a comparable question suggests kennethreitz / osx-gcc-installer. In that 'OSX GCC Installer' area, the first of two options is pre-built binaries — for Snow Leopard and for Lion. Possible duplicate of GCC without Xcode on OS X and Is there a way to install gcc in OSX without installing xcode – David Gelhar Mar 15 '11 at 4:14 gcc should come by default, I believe. I have install Mountain Lion (Mac OS X 10.8) and now gcc doesn't seem to be available anymore. I've also installed Xcode 4.4 so there is no more /Developer directory. I need gcc both for mac ports and for ruby gems (that have native extensions). Does Xcode 4.4 include gcc or is there a way to install gcc? XCode does NOT come with the latest GCC and G (it comes with 4.2), so you still need to do your own install if you want the latest features. Macports and GNU do NOT provide sufficient instructions. So, it remains a mystery.
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On Thu, Jan 26, 2012 at 12:52 PM, Christopher Swenson
<[email protected]> wrote:
> -1 for distributing our own version of gcc.
> As someone who has been peripherally involved with this sort of thing at
> Google, here are some downsides:
> 1) several hours of extra compiling and testing (a full boostrap build of
> GCC can be very painful, and running every test can take a very long time)
We're not including it with Sage. We would make it available since
XCode is such a pain in the ass (and is not free). That Cython
and even 'sage -b' don't work without having to pay Apple additional
money, gets in the way of our goals for Sage.
> 2) you are going to have to start throwing more and more things into spkgs
> as other things break (binutils comes to mind)
Sep 08, 2010 I have just come to Mac world from Linux world and I love my way around in Mac environment. I want to write and practice simple C programs in mac and I was searching for the tools I require. Most (All) of the resources in the web ask me to use XCode as IDE to do programming in C on Mac. XCode, for my purpose seems to be an overkill.
That's why we are here.
> 3) you *still* have to have a C compiler already on the system to compile
> the stupid thing anyway :)
That's only on the system that we build the package on. No users will
need that C compiler.
Given that the main issue we are trying to address is installing the
right compiler, I don't
see this as a problem.
Also, it will be nice since we can include gfortran in our gcc spkg,
and completely remove the
binary fortran spkg from Sage.
> 4) people will constantly ask why you didn't choose clang + llvm
No choice has been made. So far I have a choice of zero working
options. When I have >= 2, I can
make a choice.
> 5) why don't you choose clang + llvm?
Check tutorial of Install GCC Without XCode in Mac OS X
So after a lot of requests from our users here is a guide about Install GCC Without XCode in Mac OS X.
If you compile your own software you probably know that GCC comes bundled in the fairly large Xcode package, but what if you just want gcc and LLVM without installing the whole Xcode package? Apple now offers an option to do just that, and it’s called Command Line Tools, available as a separate download from Apple Developers.
- Download Command Line Tools for Xcode from Apple
You need a free developer login to access the download, login and search for “Command Line Tools for Xcode”. Mac OS X 10.7.3 or later is required to use the package installer.
The download is less than 150MB and that alone saves a lot of bandwidth, but the overall installation is also significantly smaller than the Xcodes footprint and you save a lot of disk space if you just want the command line compiler tools without all the iOS and OS X support. development.
If you already have Xcode installed, you don’t need it as it is an option during the general Xcode installation, meaning this is really only for advanced Mac users who want the trusted Unix compiler toolkit; Make, GCC, LLVM, python, perl and other development tools. If you want to reduce your development footprint, you can always remove Xcode by removing the app from / Applications / and then manually installing the Command Line Tools for OS X separately.
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